Aether Studios: 2023 Recap and 2024 PreviewHi everyone! It’s been 2 years since our last developer recap and preview and it’s been a bit of a rollercoaster since then behind the…Jan 82Jan 82
Rivals of Aether: 2021 Developer Recap — 2022 Developer PreviewRead about what Aether Studios was up to in 2021 and what they have in store for 2022 in this article by Dan Fornace.Jan 10, 20221Jan 10, 20221
Dan Fornace’s 10 Tips for Making a Fighting GameSo you’ve decided you want to make a fighting game. Or you’re already making a fighting game. Or you enjoy playing fighting games. Or you…Oct 4, 20212Oct 4, 20212
Rivals of Aether: 2020 Developer Recap — 2021 Developer PreviewIn this Developer Update, Dan Fornace dives into the progress and releases of 2020 and plans for 2021.Jan 8, 2021Jan 8, 2021
Rivals on Switch: The Biggest Challenge of my CareerRivals of Aether is finally coming to Switch on 9/24. What took us so long to get here?Sep 15, 20204Sep 15, 20204
Fighting Game Design with Dan Fornace: The Power of SilhouettesA deep dive into one aspect of developing fighting games from an indie game developer.Dec 5, 2019Dec 5, 2019
Rivals of Aether: 2018 Developer Recap — 2019 Developer PreviewHello again, Rivals fans. It has been a year since our last recap and preview. 2018 was another huge year for both the Rivals of Aether…Jan 7, 20194Jan 7, 20194
Published inDataDrivenInvestorWhat is it like to attend tournaments for a game that you created?I just got back from a grassroots videogame tournament in Arizona. The event was Heat Wave 2 and the videogame was Rivals of Aether…Oct 24, 20181Oct 24, 20181
Rivals of Aether: 2017 Developer Recap - 2018 Developer PreviewHey there Rivals fans. We’ve been having a blast continuing work on Rivals of Aether and wanted to update you all on the year and how we…Jan 4, 20182Jan 4, 20182
Why isn’t Rivals of Aether Free to Play?We get this question a lot whether it is on Discord, Twitter, Reddit or anywhere else where Rivals fans hang out. It is also a common…Oct 18, 20174Oct 18, 20174